Each weapon is designed to have a counterpart on both teams, although that counterpart may or may not have the same stats. The Coalition troops use American equipment such as the M16A4, M4A1, M21, AT4 and M9 pistol, while the Opposing Forces represent forces similar to the Taliban and use according equipment such as the AK-47, AKS-74U, SVD, RPG-7 and Tariq pistol. Gameplay features two opposing sides, the Coalition, usually referred by the in-game battle chatter to as "Python 1", against the Opposing Forces. The player is not limited to one support action per life and can earn them continuously.
If a player earns a certain number of points before dying, called a score chain, he or she earns a choice of an offensive support action such as a mortar strike or missile attack or a defensive support action such as intel or ammo. For example, at the start of the game the sniper class does not have a proper sniper scope available, and the player must reach level 3 to unlock a combat scope. The player earns experience during gameplay to level up and unlock additional weapons and weapon accessories. Medal of Honor 's multiplayer is class based, with three classes available – Rifleman, Special Ops, and Sniper. Ī player approaches a small firefight taking place on a ridge A sequel, Medal of Honor: Warfighter, developed by Danger Close Games, was released in October 2012. The game was a commercial success for Electronic Arts, selling 5 million copies from October to November. Praise was directed at the game's engaging multiplayer, audio and voice acting, the explosive, gritty and realistic singleplayer campaign while criticism was directed at the short length of the campaign, minor technical issues, and resemblances to other similar games like Call of Duty and Battlefield. Medal of Honor received positive reviews from critics upon release.
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It is the first game in the Medal of Honor series to be given a "Mature" rating from the ESRB. Medal of Honor 's single-player campaign uses a modified Unreal Engine 3 while multiplayer uses the Frostbite Engine. EA DICE was recruited to develop the multiplayer component of the game. Development of Medal of Honor began in 2007 following the release of Medal of Honor: Vanguard, Medal of Honor: Airborne, and Medal of Honor: Heroes 2.